Benchmark dashboard
Hardware, graphics settings, build regressions and stage-level performance in one view.
Compare like-for-like results
Performance over time
Average FPS with low-percentile performance for the selected stage.
GPU distribution
Matching runs by graphics card.
Where performance comes from
Use the filters above before comparing hardware across different resolutions or quality settings.
Average FPS by GPU
Selected stage, ranked by mean FPS.
CPU distribution
Most represented processors in the current scope.
Resolution distribution
Native benchmark resolution reported by Unity.
System RAM
Installed memory buckets across matching systems.
How people are running the benchmark
Preset and upscaling values come directly from each submitted report.
Quality presets
Distribution of reported quality presets.
Upscaling
DLSS / FSR / XeSS / Off, depending on client report.
Find expensive scenes and regressions
Stage graphs use all matching runs; build graphs use the selected stage.
FPS by benchmark stage
Average FPS and 1% Low where available.
Frame time by stage
Lower is better. Useful for spotting the most expensive scenes.
Build comparison
Track the selected stage across builds. A stable test machine makes regressions especially visible.
Recent benchmark runs
Click any row to inspect the full machine, display, graphics settings and every stage.
| Time | GPU / VRAM | CPU / RAM | Display | Graphics | Version / Build | Avg FPS | 1% Low |
|---|---|---|---|---|---|---|---|
| Loading… | |||||||